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Privacy Policy

Effective date: October 14, 2026

This policy covers all games made by Jabuti Games, including Antipode Chess, Scales of Prophecy and every future title. It is short because our approach is simple:

We don’t collect any data about you. None.

What we collect

Nothing. We run no servers, we have no accounts, and there is nothing for you to sign up to. We do not collect, store off your device, or transmit any personal information. Two things in our games do involve Apple rather than us — optional in-app purchases (see Optional purchases) and, in Antipode Chess only, optional online play through Game Center (see Game Center) — and in neither case do we receive any personal information about you.

When a game uses the internet

  • Scales of Prophecy — never. It is 100% offline. The game makes no network connections of its own, and the entire story works in airplane mode.
  • Antipode Chess — only if you choose to play online. Both tutorials, two-player games on one device, and all three computer opponents run entirely on your device with no connection. If, and only if, you start an online turn-based game or look at a leaderboard, the app talks to Apple’s Game Center — never to a server of ours, because we do not have one.

What stays on your device

The only information a game keeps is your game progress and your settings — plus, in Scales of Prophecy, a dragon name you choose to type in. This is saved only on your device so you can pick up where you left off. It is never sent to us or to anyone else, and we cannot see it. Deleting the app removes it.

What we never do

  • No ads.
  • No third-party analytics, advertising, or other SDKs.
  • No tracking, profiling, or advertising identifiers.
  • No device identifiers and no location collection.
  • No third-party purchase, crash-reporting, or attribution SDKs — any purchases go only through Apple, never a third-party payment or analytics service.
  • No analytics or telemetry of any kind, including from the parts of Antipode Chess that use the network.
  • Nothing about you is sold or shared by us — we hold nothing to sell or share. The only thing that ever leaves your device is a chess move on its way to the person you chose to play, carried by Apple’s Game Center.

Game Center — Antipode Chess only

Antipode Chess offers optional online turn-based play and leaderboards through Game Center, Apple’s own gaming service. This is the only part of any of our games that uses a network, and you only ever reach it by choosing to.

  • There is no Jabuti account. Game Center uses the Apple Account already signed in on the device. You never create a login with us, and we never ask you for an email address or a password.
  • What it is used for. Your Game Center identity is how an opponent is matched with you, how moves travel between the two devices, and how a rated result is recorded against your Elo rating and the two leaderboards.
  • What we receive: nothing personal. Game Center is operated by Apple under Apple’s privacy policy. We run no server and no database, so we cannot see your Apple Account, your email address, or any other personal information — and we do not receive, store, share or sell any of it.
  • You are in control. What your Game Center profile shows, and to whom, is governed by your own Game Center settings on the device (Settings → Game Center). If you never play online, the app never contacts Game Center at all.
  • Notifications. If you play online, the game can send a standard iOS notification when it is your turn. You can turn these off at any time in Settings → Notifications.

Scales of Prophecy does not use Game Center at all.

Optional purchases

Both games offer optional purchases, and neither is a subscription. Antipode Chess has a single one-time Full Game unlock, which enables the Hard opponent, online play and rated leaderboards; the tutorials, two-player games and the Easy and Normal opponents are free. Scales of Prophecy offers one-time purchases that unlock additional story chapters.

All purchases are processed entirely by Apple through the App Store, under Apple’s own privacy policy. Jabuti Games never receives, collects, or stores any payment information, purchase history, or any other personal information. Apple requires the account holder’s authentication (Face ID, Touch ID, or Apple ID password) before a purchase completes, and families using Ask to Buy will receive Apple’s standard approval request. In Scales of Prophecy, a purchase additionally requires an adult to pass a parental gate before it can begin. Purchases are permanent, tied to your Apple account, and restorable on any of your devices. Accidental purchases can be refunded through Apple at reportaproblem.apple.com.

Children & families

Our games are made for children and families. Because we collect no data at all, we apply the strongest possible privacy protection to every player by design — the same maximum protection for everyone, regardless of age. This is how we meet children’s privacy rules such as the U.S. Children’s Online Privacy Protection Act (COPPA): by simply never collecting anything. We provide this same age-appropriate, data-free protection consistent with newer children’s design standards, such as California’s Age-Appropriate Design Code.

Apple requires the account holder’s own authentication before any in-app purchase is completed, and in Scales of Prophecy a purchase can only be started after an adult passes a parental gate. See Optional purchases above.

There is one thing a parent should know about Antipode Chess: its optional online play connects a player to an opponent through Apple’s Game Center. There is no chat, no messaging and no profile for a player to fill in — a turn-based game carries chess moves and nothing else — and online play can be left entirely alone, or restricted through Apple’s own Screen Time controls for multiplayer games. See Game Center above.

Our website

Our games collect nothing — the only place you can choose to give us anything is this website, and only by typing it in yourself:

  • Support form. If you send us a message, what you write (including your email address) is delivered to us as an email so we can reply. It is not stored on our servers.
  • Launch list. If you sign up to hear about our games, see The launch list below.

Visit counts. The website (not our games) uses two analytics services to understand how people find and use it. Neither one is told who you are.

  • Cloudflare Web Analytics counts visits. It sets no cookies, doesn’t fingerprint your device, and can’t follow you across other sites. It records things like which page was viewed, the site that linked to it, the type of browser and the country. Visitors from the EU are not counted by it.
  • Google Analytics shows us which pages are read, how visitors arrived, and what they click — for example the App Store link or the sign-up button. Outside the EU, UK and Switzerland it sets first-party cookies (_ga and _ga_…, kept for up to two years) so that a return visit counts as the same visitor. Google receives your IP address to estimate a city or country but does not store it. In the EU, UK and Switzerland we set no analytics cookies and store nothing on your device; Google receives only an anonymous ping that a page was viewed. The same applies everywhere on the Scales of Prophecy page, because that game is made for children: no analytics cookies, whoever is visiting. Reports are kept for 14 months. You can opt out with Google’s browser add-on or any content blocker.

No advertising. Advertising features, Google signals and ad personalisation are switched off, and nothing from this site is used to show you ads. There are no advertising or social-media trackers on this site, and we never sell or share what these services report.

The launch list

Signing up on a game page puts you on our launch list. This is what that means:

  • What you agree to. An email when one of our games launches, and the occasional note about what we’re making. Nothing else, and never anyone else’s offers.
  • Confirmation first. We email you a link, and you’re only on the list once you press it. If you never confirm, we never email you again.
  • What we keep. Your email address; which game page you signed up from; when you signed up, confirmed or unsubscribed; and which version of the sign-up wording you agreed to. Nothing else — no name, no location, no device details.
  • Where it lives. In a database with our hosting provider, Cloudflare, which also delivers the emails. We don’t use a mailing-list company, and we never share or sell the list.
  • No tracking. Our emails contain no tracking pixels and no tracked links; we don’t know whether you opened them.
  • Leaving. Every email has a one-tap unsubscribe link, and your mail app’s own unsubscribe button works too. You can also message us and we’ll remove you, and delete your address on request.
  • Abuse protection. To stop the form being used to flood someone’s inbox, we send at most one confirmation email per address per day, and we briefly use your IP address to limit repeated sign-ups. The IP address is not stored.
  • For grown-ups. The launch list is for parents and other adults. If you’re under 13, please ask a grown-up to sign up instead.

If you signed up before 14 October 2026, you agreed to a single launch email, so that is what you’ll get: one email when the game launches, with an invitation to join this list if you’d like to. After that, we delete your address.

Changes to this policy

If this policy ever changes, we will update the effective date above. Since our games collect nothing, we do not expect meaningful changes.

Contact

Questions? Send us a message — we read every one.